Atari ST
Missile Command

Daten
Veröffentlichung USA 05/1988
Vertrieb und Entwicklung Atari
Atari Corporation
1196 Borregas Ave
Sunnyvale, CA 94086
Programmierung Robert Zdybel
Grafik Gary Johnson
Produktcode DS5018
Genre Shoot'em Up!
Steuerung Maus
Medium Diskette 3,5″ SS-DD
Spieler 1
Grafikauflösungen ST-low (320×200, 16 Farben)
ST-high (640×400, monochrom)
Wertung ★★★★★
Systemanforderungen • 512 kB Arbeitsspeicher
• Diskettenlaufwerk
• Maus

Boxtext
As Strategic Defence, Commander of Zardon, you've had a cushy time of it so far. Zardon's a wealthy planet, loaded with valuable natural resources, and the Zardonians are prosperous and peaceful.

But the greedy leaders of the desolate planet Krytolla want Zardon's riches for their own. Without warning, they launch a deadly air attack on Zardon's cities!

Suddenly you're making split-second decisions under constant enemy fire. With only one kind of weapon – Anti-Ballistic Missiles – and only two weapons bases, your situation is desperate. Can Zardon survive? Can you save the cities?

Trivia
Das Spiel ist sowohl auf Farb- als auch auf Monochrombildschirmen lauffähig.

Original-Arcadespiel
Missile Command (Atari, 1980)

Weitere Versionen
ミサイル総司令部 (Atari 2800)
Missile Command (Apple II)
Missile Command (Atari 2600)
Missile Command (Atari 5200)
Missile Command (Atari XL/XE)
Missile Command (ColecoVision)
Missile Command (Commodore 64)
Missile Command (Commodore VIC-20)
Missile Command (IBM PC)
Missile Command (Mattel Intellivision)
Missile Command (Tele-Games Video Arcade)
Missile Command (Texas Instruments TI-99/4A)
Missile Command 3D (Atari Jaguar)
Super Asteroids & Missile Command (Lynx)

Verpackung
Millipede Moon Patrol

Letzte Seitenbearbeitung: 19. Mai 2024